All mods

Planned

Version
1.1.1
Author
TheJoJoni
Page
modrinth.com/mod/anchor-fade

Anchor Fade

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at kotlin.jvm.functions.Function1, a class from another mod or library the stand did not have.

What it needs from Kiln

  • com.mojang.blaze3d.vertex.PoseStack
  • com.mojang.blaze3d.vertex.PoseStack.Pose
  • com.mojang.blaze3d.vertex.QuadInstance
  • com.mojang.blaze3d.vertex.VertexConsumer
  • net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderContext
  • net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderEvents
  • net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderEvents.BeforeTranslucentTerrain
  • net.minecraft.client.Options
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.Builder
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.gui.components.EditBox
  • net.minecraft.client.gui.components.events.GuiEventListener
  • net.minecraft.client.renderer.SubmitNodeCollector
  • net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer
  • net.minecraft.client.renderer.block.BlockModelRenderState
  • net.minecraft.client.renderer.block.BlockStateModelSet
  • net.minecraft.client.renderer.block.dispatch.BlockStateModel
  • net.minecraft.client.renderer.block.dispatch.BlockStateModelPart
  • net.minecraft.client.renderer.rendertype.RenderTypes
  • net.minecraft.client.renderer.state.level.CameraRenderState
  • net.minecraft.client.renderer.state.level.LevelRenderState
  • net.minecraft.client.renderer.texture.OverlayTexture
  • net.minecraft.client.resources.model.ModelManager
  • net.minecraft.client.resources.model.geometry.BakedQuad
  • net.minecraft.world.level.block.RespawnAnchorBlock
  • net.minecraft.world.phys.shapes.Shapes
  • FabricLoader.isModLoaded()
  • KeyMapping.isDown()
  • Minecraft.getModelManager()
  • Minecraft.hitResult
  • Minecraft.options
  • Minecraft.setScreenAndShow()
  • GuiGraphicsExtractor.centeredText()
  • Screen.extractRenderState()
  • LocalPlayer.distanceToSqr()
  • Blocks.RESPAWN_ANCHOR
  • BlockState.getSeed()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)

In the author's words

Makes popped Respawn Anchors fade out smoothly instead of disappearing instantly. The fade out and animation is customizable.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file anchorfade-1.1.1.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

Thank you. Your report is counted.

Did it run for you in Horizon?

Reports are anonymous: no name and no address is kept. Counts show at once; a text shows after someone has read it.