All mods

Planned

Version
1.0
Author
KAkos1220
Page
modrinth.com/mod/ancientcity-locator

AncientCity Locator

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): AncientCityLocator did not start: java.lang.NoClassDefFoundError: net/minecraft/core/HolderSet.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.client.item.v1.ItemTooltipCallback
  • net.minecraft.core.HolderSet
  • net.minecraft.core.HolderSet.Direct
  • net.minecraft.core.RegistryAccess
  • net.minecraft.core.component.DataComponentType
  • net.minecraft.core.component.DataComponentType.Builder
  • net.minecraft.server.level.ServerChunkCache
  • net.minecraft.world.entity.EquipmentSlot
  • net.minecraft.world.item.Item.TooltipContext
  • net.minecraft.world.level.chunk.ChunkGenerator
  • net.minecraft.world.level.levelgen.structure.BuiltinStructures
  • net.minecraft.world.level.storage.loot.predicates.LootItemCondition
  • net.minecraft.world.level.storage.loot.predicates.LootItemCondition.Builder
  • net.minecraft.world.level.storage.loot.predicates.LootItemRandomChanceCondition
  • FabricCreativeModeTabOutput.insertAfter()
  • BlockPos.CODEC
  • BlockPos.distSqr()
  • BlockPos.toShortString()
  • Registry.getOrThrow()
  • BuiltInRegistries.DATA_COMPONENT_TYPE
  • Registries.STRUCTURE
  • Component.keybind()
  • ServerLevel.getChunkSource()
  • ServerLevel.registryAccess()
  • Player.getOnPos()
  • ItemStack.get()
  • ItemStack.has()
  • ItemStack.remove()
  • ItemStack.set()
  • Items.RECOVERY_COMPASS
  • LootPool.Builder.when()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

A mod that makes finding ancient cities easier.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file AncientCityLocator-26.3-v1.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

Thank you. Your report is counted.

Did it run for you in Horizon?

Reports are anonymous: no name and no address is kept. Counts show at once; a text shows after someone has read it.