Planned
- Version
- 1.0.1
- Author
- Zerw
Animated Shields
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): AnimatedShieldsFabric did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload; AnimatedShieldsFabricClient did not start: java.lang.IllegalStateException: No Animated Shields platform has been installed yet.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.NativeImage
- io.netty.buffer.Unpooled
- net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
- net.fabricmc.fabric.api.client.command.v2.ClientCommands
- net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents
- net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents.ClientStarted
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Join
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
- net.minecraft.client.gui.components.AbstractWidget
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.CreateNarration
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.input.MouseButtonEvent
- net.minecraft.client.renderer.SubmitNodeCollector
- net.minecraft.client.renderer.rendertype.RenderType
- net.minecraft.client.renderer.rendertype.RenderTypes
- net.minecraft.client.renderer.texture.DynamicTexture
- net.minecraft.client.renderer.texture.TextureManager
- net.minecraft.network.FriendlyByteBuf
- net.minecraft.network.codec.StreamCodec
- net.minecraft.network.protocol.common.custom.CustomPacketPayload
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
- net.minecraft.server.MinecraftServer
- net.minecraft.server.network.ServerGamePacketListenerImpl
- net.minecraft.server.packs.resources.Resource
- net.minecraft.server.packs.resources.ResourceManager
- net.minecraft.server.players.PlayerList
- net.minecraft.util.Unit
- and 20 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Bring your shield to life with your own animated GIF. Pick an image from a simple in-game gallery, adjust the speed, and show it off in singleplayer or with friends.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file AnimatedShields-26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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