All mods

Planned

Version
1.0.1
Author
Zerw
Page
modrinth.com/mod/animated-shields-gif

Animated Shields

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): AnimatedShieldsFabric did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload; AnimatedShieldsFabricClient did not start: java.lang.IllegalStateException: No Animated Shields platform has been installed yet.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.platform.NativeImage
  • io.netty.buffer.Unpooled
  • net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
  • net.fabricmc.fabric.api.client.command.v2.ClientCommands
  • net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents
  • net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents.ClientStarted
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Join
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
  • net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Disconnect
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
  • net.minecraft.client.gui.components.AbstractWidget
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.CreateNarration
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.input.MouseButtonEvent
  • net.minecraft.client.renderer.SubmitNodeCollector
  • net.minecraft.client.renderer.rendertype.RenderType
  • net.minecraft.client.renderer.rendertype.RenderTypes
  • net.minecraft.client.renderer.texture.DynamicTexture
  • net.minecraft.client.renderer.texture.TextureManager
  • net.minecraft.network.FriendlyByteBuf
  • net.minecraft.network.codec.StreamCodec
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.network.ServerGamePacketListenerImpl
  • net.minecraft.server.packs.resources.Resource
  • net.minecraft.server.packs.resources.ResourceManager
  • net.minecraft.server.players.PlayerList
  • net.minecraft.util.Unit
  • and 20 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Bring your shield to life with your own animated GIF. Pick an image from a simple in-game gallery, adjust the speed, and show it off in singleplayer or with friends.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file AnimatedShields-26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

Thank you. Your report is counted.

Did it run for you in Horizon?

Reports are anonymous: no name and no address is kept. Counts show at once; a text shows after someone has read it.