All mods

Planned

Version
1.0.5+26.3
Author
crimulus
Page
modrinth.com/mod/anvilplayerheads

Anvil Player Heads

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): AnvilPlayerHeads did not start: java.lang.NoClassDefFoundError: net/minecraft/core/NonNullList.

What it needs from Kiln

  • Mixin
  • com.mojang.authlib.GameProfile
  • com.mojang.authlib.properties.PropertyMap
  • net.minecraft.core.NonNullList
  • net.minecraft.core.component.DataComponentMap
  • net.minecraft.core.component.DataComponents
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.Services
  • net.minecraft.server.players.ProfileResolver
  • net.minecraft.world.inventory.AnvilMenu
  • net.minecraft.world.inventory.DataSlot
  • net.minecraft.world.inventory.Slot
  • net.minecraft.world.item.component.ResolvableProfile
  • ServerLevel.getServer()
  • ServerPlayer.containerMenu
  • ServerPlayer.getId()
  • Player.getId()
  • Item.components()
  • ItemStack.getCustomName()
  • ItemStack.remove()
  • ItemStack.set()
  • Items.PLAYER_HEAD

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)

In the author's words

Adds the ability to rename a minecraft:player_head in an anvil and update it to the corresponding player's skin. Requires a way to acquire the player_head object. I use a custom recipe to craft zombie_head → player_head.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file anvil-player-heads-1.0.5+26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

Thank you. Your report is counted.

Did it run for you in Horizon?

Reports are anonymous: no name and no address is kept. Counts show at once; a text shows after someone has read it.