Planned
- Version
- 1.0.1
- Author
- nicolas-reig
Auto Eject
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): 1140 ticks with errors, first: an END_CLIENT_TICK listener threw java.lang.NoSuchFieldError: Class net.minecraft.client.Minecraft does not have member field 'net.minecraft.client.multiplayer.MultiPlayerGameMode gameMode'.
What it needs from Kiln
- com.mojang.blaze3d.platform.InputConstants.Key
- net.minecraft.client.Options
- net.minecraft.client.gui.components.AbstractWidget
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.EditBox
- net.minecraft.client.gui.components.StringWidget
- net.minecraft.client.gui.components.Tooltip
- net.minecraft.client.input.KeyEvent
- net.minecraft.client.multiplayer.MultiPlayerGameMode
- net.minecraft.core.NonNullList
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.inventory.AbstractContainerMenu
- net.minecraft.world.inventory.ContainerInput
- net.minecraft.world.inventory.Slot
- InputConstants.getKey()
- InputConstants.getKey()
- KeyMapping.getTranslatedKeyMessage()
- KeyMapping.resetMapping()
- KeyMapping.saveString()
- KeyMapping.setKey()
- Minecraft.gameMode
- Minecraft.options
- Font.width()
- Screen.keyPressed()
- Screen.mouseScrolled()
- LocalPlayer.containerMenu
- Component.copy()
- Identifier.tryParse()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4)
In the author's words
This simple client mod automatically ejects/drops configurable items that end up on your inventory.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file auto-eject-1.0.1.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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