Planned
- Version
- 1.5
- Author
- NotY215
Auto Totem-Optimized
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): 1140 ticks with errors, first: an END_CLIENT_TICK listener threw java.lang.NoSuchMethodError: 'boolean net.minecraft.client.player.LocalPlayer.isAlive()'.
What it needs from Kiln
- net.minecraft.client.multiplayer.MultiPlayerGameMode
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.inventory.AbstractContainerMenu
- net.minecraft.world.inventory.ContainerInput
- Minecraft.gameMode
- LocalPlayer.containerMenu
- LocalPlayer.getInventory()
- LocalPlayer.isAlive()
- ItemStack.is()
- Items.TOTEM_OF_UNDYING
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4)
In the author's words
Auto Totem is a simple yet essential client-side utility mod for Fabric that automatically moves a Totem of Undying into your off-hand when you need it most, based on your health or a custom keybind. Never panic-swap again!
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file autototem-1.5.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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