Planned
- Version
- 1.0.0+26.3
- Author
- GreeneBolt
Auto Trade
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): AutoTrade did not start: java.lang.NoClassDefFoundError: net/minecraft/world/entity/npc/villager/Villager.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
- net.fabricmc.fabric.api.client.command.v2.ClientCommands
- net.minecraft.client.multiplayer.MultiPlayerGameMode
- net.minecraft.network.protocol.game.ServerboundInteractPacket
- net.minecraft.world.entity.npc.villager.Villager
- net.minecraft.world.item.component.SwingAnimation
- net.minecraft.world.phys.EntityHitResult
- Minecraft.gameDirectory
- Minecraft.gameMode
- ClientLevel.entitiesForRendering()
- ClientPacketListener.send()
- LocalPlayer.connection
- LocalPlayer.distanceTo()
- LocalPlayer.entityInteractionRange()
- LocalPlayer.position()
- LocalPlayer.swing()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Automatically trade away specified items with one click!
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file auto-trade-1.0.0+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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