Planned
- Version
- 2.0.7+26.2
- Author
- ProfessionalFlare
Auto Totem+
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): AutoTotemMod did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/Packet.
What it needs from Kiln
- Mixin
- net.minecraft.client.gui.screens.inventory.InventoryScreen
- net.minecraft.network.HashedPatchMap
- net.minecraft.network.HashedPatchMap.HashGenerator
- net.minecraft.network.HashedStack
- net.minecraft.network.protocol.game.ServerboundContainerClickPacket
- net.minecraft.network.protocol.game.ServerboundPlayerActionPacket
- net.minecraft.network.protocol.game.ServerboundPlayerActionPacket.Action
- net.minecraft.network.protocol.game.ServerboundSetCarriedItemPacket
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.inventory.AbstractContainerMenu
- net.minecraft.world.inventory.ContainerInput
- net.minecraft.network.protocol.Packet
- InputConstants.Type.KEYSYM
- ClientPacketListener.decoratedHashOpsGenenerator()
- ClientPacketListener.send()
- LocalPlayer.connection
- LocalPlayer.containerMenu
- LocalPlayer.getInventory()
- ItemStack.is()
- Items.TOTEM_OF_UNDYING
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)
In the author's words
A great way to dominate in Minecraft pvp, especially with crystals!
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file auto-totem-2.0.7+mc26.2.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.