All mods

Planned

Version
2.0.0
Author
Ramixin
Page
modrinth.com/mod/beam-be-gone

Beam Be Gone

Calls something that is on Kiln's roadmap. Parts of it may already run.

What it needs from Kiln

  • Mixin
  • net.minecraft.client.renderer.blockentity.state.BeaconRenderState
  • net.minecraft.client.renderer.blockentity.state.BeaconRenderState.Section
  • net.minecraft.tags.TagKey
  • net.minecraft.world.level.block.entity.BeaconBeamOwner
  • net.minecraft.world.level.block.entity.BeaconBeamOwner.Section
  • net.minecraft.world.level.block.entity.BeaconBlockEntity
  • BlockState.is()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)

In the author's words

Turns the beacon beam invisible when passing through tinted glass

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file Beam be Gone-2.0.0-universal.jar. The scan reads the mod's classes; it does not run them.

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