Planned
- Version
- 4.0.1
- Author
- Tomyto
Better Material Lists
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at io.wispforest.owo.ui.base.BaseOwoScreen, a class from another mod or library the stand did not have.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.Window
- net.minecraft.core.component.DataComponents
- net.minecraft.network.chat.Style
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.item.component.ItemContainerContents
- net.minecraft.world.level.block.ShulkerBoxBlock
- KeyMapping.matches()
- Minecraft.gameDirectory
- Minecraft.getWindow()
- GuiGraphicsExtractor.item()
- LocalPlayer.getInventory()
- LocalPlayer.playSound()
- DefaultedRegistry.forEach()
- MutableComponent.withStyle()
- Identifier.tryParse()
- SoundEvents.STONE_BREAK
- ItemStack.getHoverName()
- ItemStack.getOrDefault()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Adds another way of managing your Litematica material lists!
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file tomys-lists-4.0.1.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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