Planned
- Version
- 1.8.0
- Author
- Bogdan_Tokarev
Blood Particles
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): BloodParticlesClient did not start: java.lang.NoSuchMethodError: 'com.mojang.blaze3d.platform.InputConstants$Key com.mojang.blaze3d.platform.InputConstants.getKey(java.lang.String)'.
What it needs from Kiln
- com.mojang.blaze3d.platform.InputConstants.Key
- net.fabricmc.fabric.api.event.player.AttackEntityCallback
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.EditBox
- net.minecraft.core.particles.DustParticleOptions
- net.minecraft.world.entity.animal.Animal
- net.minecraft.world.entity.decoration.ArmorStand
- net.minecraft.world.entity.monster.Monster
- InputConstants.getKey()
- GuiGraphicsExtractor.centeredText()
- Screen.extractRenderState()
- Screen.resize()
- LocalPlayer.getEyePosition()
- LocalPlayer.getLookAngle()
- Entity.getBbHeight()
- Entity.isAlive()
- Entity.isRemoved()
- LivingEntity.hurtTime
- Level.addParticle()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)
In the author's words
A modification by Bogdan_Tokarev that adds fully customizable blood particles when hitting mobs.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file bloodparticles-1.8.0-mc26.3-universal.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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