All mods

Planned

Version
1.1.1
Author
Hikerys
Page
modrinth.com/mod/boom-bow

BoomBow

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at com.boombowmod.BoomBowMod, a class from another mod or library the stand did not have.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
  • net.fabricmc.fabric.api.client.rendering.v1.EntityRendererRegistry
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.EndDataPackReload
  • net.fabricmc.fabric.api.networking.v1.PacketSender
  • net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
  • net.minecraft.client.renderer.entity.EntityRendererProvider
  • net.minecraft.client.renderer.entity.EntityRendererProvider.Context
  • net.minecraft.client.renderer.entity.ThrownItemRenderer
  • net.minecraft.network.RegistryFriendlyByteBuf
  • net.minecraft.network.codec.StreamCodec
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.players.PlayerList
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.EntityType.Builder
  • net.minecraft.world.entity.EntityType.EntityFactory
  • net.minecraft.world.entity.MobCategory
  • net.minecraft.world.entity.projectile.ItemSupplier
  • net.minecraft.world.entity.projectile.arrow.AbstractArrow
  • net.minecraft.world.entity.projectile.arrow.AbstractArrow.Pickup
  • net.minecraft.world.level.Level.ExplosionInteraction
  • net.minecraft.world.phys.EntityHitResult
  • Minecraft.execute()
  • Minecraft.hasSingleplayerServer()
  • BuiltInRegistries.ENTITY_TYPE
  • Registries.ENTITY_TYPE
  • SoundEvents.TNT_PRIMED
  • Entity.getBbHeight()
  • Entity.getId()
  • Entity.isAlive()
  • and 3 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Shoot TNT from bows and crossbows! Hold TNT in your offhand, draw your weapon, and watch things go boom!

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file boombowmod-1.1.1.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

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