All mods

Planned

Version
1.0.3-26.3(Fabric)
Author
ZazacTTV
Page
modrinth.com/mod/bottled-levels

Bottled Levels

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): BottledLevelsMod did not start: java.lang.NoClassDefFoundError: net/minecraft/core/component/DataComponents.

What it needs from Kiln

  • net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
  • net.minecraft.commands.CommandSourceStack
  • net.minecraft.commands.Commands
  • net.minecraft.commands.Commands.CommandSelection
  • net.minecraft.core.component.DataComponents
  • net.minecraft.nbt.CompoundTag
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.permissions.Permission
  • net.minecraft.server.permissions.Permission.HasCommandLevel
  • net.minecraft.server.permissions.PermissionLevel
  • net.minecraft.server.permissions.PermissionSet
  • net.minecraft.world.damagesource.DamageSources
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.item.Item.TooltipContext
  • net.minecraft.world.item.ItemCooldowns
  • net.minecraft.world.item.ItemUseAnimation
  • net.minecraft.world.item.component.CustomData
  • net.minecraft.world.item.component.CustomModelData
  • net.minecraft.world.level.storage.LevelResource
  • SoundEvents.BOTTLE_EMPTY
  • SoundEvents.GENERIC_DRINK
  • Player.experienceLevel
  • Player.experienceProgress
  • Player.getCooldowns()
  • Player.getInventory()
  • Player.getUsedItemHand()
  • Player.giveExperienceLevels()
  • Player.hurtServer()
  • Player.isShiftKeyDown()
  • Player.startUsingItem()
  • Item.Properties.component()
  • ItemStack.copyWithCount()
  • ItemStack.get()
  • ItemStack.getOrDefault()
  • ItemStack.isSameItemSameComponents()
  • ItemStack.remove()
  • ItemStack.set()
  • Level.damageSources()
  • Level.getServer()

On the roadmap: Code next to data (0.3)

In the author's words

Store whole experience levels in reusable bottles. Sneak-use to deposit, drink to recover, and preserve your experience-bar progress. Configurable capacity, cooldowns, and per-world settings.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file bottledlevels-1.0.3+26.3.jar. The scan reads the mod's classes; it does not run them.

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