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Planned

Version
0.3.0
Author
ksoichiro
Page
modrinth.com/mod/castle-shift

Castle Shift

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): CastleShiftFabric did not start: java.lang.NoSuchFieldError: Class net.minecraft.core.registries.BuiltInRegistries does not have member field 'net.minecraft.core.Registry STRUCTURE_PROCESSOR'.

What it needs from Kiln

  • an access widener
  • Mixin
  • net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings
  • net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor
  • net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate
  • net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo
  • BuiltInRegistries.STRUCTURE_PROCESSOR
  • Blocks.ANDESITE
  • Blocks.BLACKSTONE
  • Blocks.BRICKS
  • Blocks.BRICK_STAIRS
  • Blocks.CRACKED_POLISHED_BLACKSTONE_BRICKS
  • Blocks.CRIMSON_FENCE
  • Blocks.CRIMSON_PLANKS
  • Blocks.CRIMSON_SLAB
  • Blocks.CRIMSON_STAIRS
  • Blocks.DARK_OAK_FENCE
  • Blocks.DARK_OAK_PLANKS
  • Blocks.DARK_OAK_SLAB
  • Blocks.DARK_OAK_STAIRS
  • Blocks.DARK_PRISMARINE
  • Blocks.DARK_PRISMARINE_SLAB
  • Blocks.DARK_PRISMARINE_STAIRS
  • Blocks.DEEPSLATE_BRICKS
  • Blocks.DEEPSLATE_BRICK_SLAB
  • Blocks.DEEPSLATE_BRICK_STAIRS
  • Blocks.DEEPSLATE_BRICK_WALL
  • Blocks.END_STONE_BRICKS
  • Blocks.END_STONE_BRICK_SLAB
  • Blocks.END_STONE_BRICK_STAIRS
  • Blocks.END_STONE_BRICK_WALL
  • Blocks.POLISHED_BLACKSTONE
  • Blocks.POLISHED_BLACKSTONE_BRICKS
  • Blocks.POLISHED_BLACKSTONE_BRICK_SLAB
  • Blocks.POLISHED_BLACKSTONE_BRICK_STAIRS
  • Blocks.POLISHED_BLACKSTONE_BRICK_WALL
  • Blocks.POLISHED_BLACKSTONE_STAIRS
  • Blocks.POLISHED_GRANITE
  • Blocks.POLISHED_GRANITE_STAIRS
  • Blocks.PRISMARINE_WALL
  • Blocks.RED_NETHER_BRICKS
  • Blocks.RED_NETHER_BRICK_SLAB
  • and 14 more

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

Castle Shift introduces procedurally generated castles with diverse layouts, modular room variations, and dynamic architectural themes — creating a different structure each time.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file castleshift-0.3.0+26.3-fabric.jar. The scan reads the mod's classes; it does not run them.

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