Planned
- Version
- 1.6.0
- Author
- JustAlittleWolf
Centered Crosshair
Calls something that is on Kiln's roadmap. Parts of it may already run.
What it needs from Kiln
- an access widener
- Mixin
- com.mojang.blaze3d.platform.Window
- com.mojang.blaze3d.vertex.VertexConsumer
- net.minecraft.client.gui.GuiGraphicsExtractor.ScissorStack
- net.minecraft.client.gui.navigation.ScreenRectangle
- net.minecraft.client.gui.render.TextureSetup
- net.minecraft.client.renderer.state.gui.GuiElementRenderState
- net.minecraft.client.renderer.state.gui.GuiRenderState
- net.minecraft.client.renderer.texture.AbstractTexture
- net.minecraft.client.renderer.texture.TextureAtlas
- net.minecraft.client.renderer.texture.TextureAtlasSprite
- net.minecraft.client.renderer.texture.TextureManager
- Minecraft.getTextureManager()
- Minecraft.getWindow()
On the roadmap: Minecraft's libraries and client API (0.2), Mixin (0.5)
In the author's words
Centers the crosshair to be perfectly in the middle of the screen
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file centered-crosshair+26.3-1.6.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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