Planned
- Version
- 1.0.3+26.3
- Author
- DontiMonti
Crosshair Health Indicator(CHI)
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): 2280 ticks with errors, first: an END_CLIENT_TICK listener threw java.lang.NoSuchMethodError: 'float net.minecraft.client.player.LocalPlayer.getAbsorptionAmount()'.
What it needs from Kiln
- com.mojang.renderpearl.api.pipeline.RenderPipeline
- net.minecraft.client.gui.Hud
- net.minecraft.client.gui.components.AbstractSliderButton
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.CycleButton
- net.minecraft.client.gui.components.CycleButton.Builder
- net.minecraft.client.gui.components.CycleButton.OnValueChange
- net.minecraft.client.gui.components.Tooltip
- net.minecraft.client.renderer.RenderPipelines
- net.minecraft.world.phys.EntityHitResult
- Minecraft.hitResult
- Gui.hud
- GuiGraphicsExtractor.blit()
- GuiGraphicsExtractor.blitSprite()
- GuiGraphicsExtractor.blitSprite()
- GuiGraphicsExtractor.centeredText()
- GuiGraphicsExtractor.pose()
- Screen.extractRenderState()
- LocalPlayer.getAbsorptionAmount()
- LivingEntity.getAbsorptionAmount()
- LivingEntity.getId()
- LivingEntity.isAlive()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)
In the author's words
Shows your health and target health around the crosshair with configurable icons, colors, and HUD placement.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file crosshair-health-indicatorchi-1.0.3+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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