Planned
- Version
- 1.1
- Author
- zortler
Client Movement
Calls something that is on Kiln's roadmap. Parts of it may already run.
What it needs from Kiln
- Mixin
- net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket
- net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket.AttributeSnapshot
- net.minecraft.network.syncher.EntityDataAccessor
- net.minecraft.network.syncher.SynchedEntityData
- net.minecraft.network.syncher.SynchedEntityData.DataItem
- net.minecraft.network.syncher.SynchedEntityData.DataValue
- net.minecraft.world.entity.ai.attributes.AttributeModifier
- LocalPlayer.isSprinting()
- AttributeInstance.getModifier()
- AttributeInstance.hasModifier()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
A minecraft mod that makes sprinting and poses fully client-sided, with no server intervention. Fixes many bugs and issues for player with high ping, especially in parkour.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file clientmovement-1.1-fabric.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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