Planned
- Version
- v1.3.1
- Author
- Wyvest
ColorSaturation (Color Boost)
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at org.polyfrost.oneconfig.api.config.v1.Config, a class from another mod or library the stand did not have.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.buffers.Std140SizeCalculator
- com.mojang.blaze3d.pipeline.RenderTarget
- com.mojang.blaze3d.resource.RenderTargetDescriptor
- com.mojang.blaze3d.resource.RenderTargetDescriptor.TextureProperties
- com.mojang.blaze3d.systems.RenderSystem
- com.mojang.blaze3d.systems.SamplerCache
- com.mojang.blaze3d.vertex.BufferBuilder
- com.mojang.blaze3d.vertex.ByteBufferBuilder
- com.mojang.blaze3d.vertex.DefaultVertexFormat
- com.mojang.blaze3d.vertex.MeshData
- com.mojang.renderpearl.api.GpuFormat
- com.mojang.renderpearl.api.buffers.GpuBuffer
- com.mojang.renderpearl.api.buffers.GpuBufferSlice
- com.mojang.renderpearl.api.buffers.GpuBufferSlice.MappedView
- com.mojang.renderpearl.api.commands.CommandEncoder
- com.mojang.renderpearl.api.commands.RenderPass
- com.mojang.renderpearl.api.device.GpuDevice
- com.mojang.renderpearl.api.pipeline.BindGroupLayout
- com.mojang.renderpearl.api.pipeline.BindGroupLayout.Builder
- com.mojang.renderpearl.api.pipeline.ColorTargetState
- com.mojang.renderpearl.api.pipeline.PrimitiveTopology
- com.mojang.renderpearl.api.pipeline.RenderPipeline
- com.mojang.renderpearl.api.pipeline.RenderPipeline.Builder
- com.mojang.renderpearl.api.pipeline.RenderPipeline.Snippet
- com.mojang.renderpearl.api.pipeline.UniformType
- com.mojang.renderpearl.api.textures.FilterMode
- com.mojang.renderpearl.api.textures.GpuTexture
- com.mojang.renderpearl.api.vertex.VertexFormat
On the roadmap: Minecraft's libraries and client API (0.2), Mixin (0.5)
In the author's words
Simple color saturation mod. By Polyfrost, best with OneClient.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file colorsaturation-1.3.1+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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