Should work
- Version
- 1.0.0
- Author
- CardeJIbka
Command Binds
An automatic test ran it on Kiln's test stand (its own code, with a scripted minute of play in place of the game) and nothing broke, and everything it called is written in Kiln: it most likely works. Not checked in the game by hand yet.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD.
What it needs from Kiln
- com.mojang.blaze3d.platform.InputConstants.Key
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.CreateNarration
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.EditBox
- net.minecraft.client.input.KeyEvent
- net.minecraft.client.input.MouseButtonEvent
- net.minecraft.network.chat.Style
- InputConstants.isKeyDown()
- InputConstants.Type.getOrCreate()
- GuiGraphicsExtractor.centeredText()
- GuiGraphicsExtractor.disableScissor()
- GuiGraphicsExtractor.enableScissor()
- GuiGraphicsExtractor.fillGradient()
- Screen.extractRenderState()
- Screen.mouseClicked()
- ClientPacketListener.sendChat()
- ClientPacketListener.sendCommand()
- MutableComponent.copy()
- MutableComponent.withStyle()
In the author's words
Bind any key to a command or chat message — trigger it with one keypress
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file commandbinds-26.3-fabric-1.0.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.