All mods

Planned

Version
2.2.3+26.3
Author
Walksy
Page
modrinth.com/mod/consumableoptimizer

Consumable Optimizer

Calls something that is on Kiln's roadmap. Parts of it may already run.

What it needs from Kiln

  • Mixin
  • net.minecraft.client.multiplayer.MultiPlayerGameMode
  • net.minecraft.core.component.DataComponents
  • net.minecraft.network.protocol.game.ClientboundEntityEventPacket
  • net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket
  • net.minecraft.network.protocol.game.ClientboundSoundPacket
  • net.minecraft.network.syncher.SynchedEntityData
  • net.minecraft.network.syncher.SynchedEntityData.DataValue
  • net.minecraft.util.Mth
  • net.minecraft.world.entity.EntityEvent
  • net.minecraft.world.item.ItemCooldowns
  • net.minecraft.world.item.ItemUseAnimation
  • net.minecraft.world.item.component.Consumable
  • net.minecraft.world.item.consume_effects.ConsumeEffect
  • net.minecraft.world.item.consume_effects.PlaySoundConsumeEffect
  • Minecraft.gameMode
  • Minecraft.hasSingleplayerServer()
  • ClientLevel.getEntity()
  • LocalPlayer.getCooldowns()
  • LocalPlayer.getEntityData()
  • LocalPlayer.getRandom()
  • LocalPlayer.getUseItem()
  • LocalPlayer.getUseItemRemainingTicks()
  • LocalPlayer.getUsedItemHand()
  • LocalPlayer.isUsingItem()
  • LocalPlayer.setSprinting()
  • LocalPlayer.stopUsingItem()
  • RandomSource.triangle()
  • ItemStack.get()
  • ItemStack.is()
  • Items.HONEY_BOTTLE

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Handles eating client-side, ensuring servers don't slow down the eating process

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file ConsumableOptimizer-2.2.3+26.3.jar. The scan reads the mod's classes; it does not run them.

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