All mods

Planned

Version
26.3
Author
cutebow
Page
modrinth.com/mod/custom-glint

Custom Glint

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): CustomGlint did not start: java.lang.NoClassDefFoundError: com/mojang/renderpearl/api/pipeline/BindGroupLayout.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.ProjectionType
  • com.mojang.blaze3d.pipeline.RenderTarget
  • com.mojang.blaze3d.pipeline.TextureTarget
  • com.mojang.blaze3d.platform.NativeImage
  • com.mojang.blaze3d.systems.RenderSystem
  • com.mojang.blaze3d.systems.SamplerCache
  • com.mojang.blaze3d.vertex.DefaultVertexFormat
  • com.mojang.renderpearl.api.GpuFormat
  • com.mojang.renderpearl.api.buffers.GpuBufferSlice
  • com.mojang.renderpearl.api.commands.CommandEncoder
  • com.mojang.renderpearl.api.commands.RenderPass
  • com.mojang.renderpearl.api.device.GpuDevice
  • com.mojang.renderpearl.api.pipeline.BindGroupLayout
  • com.mojang.renderpearl.api.pipeline.BindGroupLayout.Builder
  • com.mojang.renderpearl.api.pipeline.BlendFunction
  • com.mojang.renderpearl.api.pipeline.ColorTargetState
  • com.mojang.renderpearl.api.pipeline.CompareOp
  • com.mojang.renderpearl.api.pipeline.DepthStencilState
  • com.mojang.renderpearl.api.pipeline.PrimitiveTopology
  • com.mojang.renderpearl.api.pipeline.RenderPipeline
  • com.mojang.renderpearl.api.pipeline.RenderPipeline.Builder
  • com.mojang.renderpearl.api.pipeline.RenderPipeline.Snippet
  • com.mojang.renderpearl.api.pipeline.UniformType
  • com.mojang.renderpearl.api.textures.FilterMode
  • com.mojang.renderpearl.api.textures.GpuTexture
  • com.mojang.renderpearl.api.textures.GpuTextureView
  • net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents
  • net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents.ClientStarted
  • net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents.ClientStopping
  • net.minecraft.client.renderer.BindGroupLayouts
  • net.minecraft.client.renderer.GameRenderer
  • net.minecraft.client.renderer.RenderPipelines
  • net.minecraft.client.renderer.StagedVertexBuffer
  • net.minecraft.client.renderer.StagedVertexBuffer.ExecuteInfo
  • net.minecraft.client.renderer.blockentity.AbstractEndPortalRenderer
  • net.minecraft.client.renderer.entity.state.EntityRenderState
  • net.minecraft.client.renderer.rendertype.LayeringTransform
  • net.minecraft.client.renderer.rendertype.PreparedRenderType
  • net.minecraft.client.renderer.rendertype.RenderSetup
  • net.minecraft.client.renderer.rendertype.RenderSetup.RenderSetupBuilder
  • and 11 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Allows you to change your armor/tools enchant glint live to anything, Allows for custom textures + end gateway shader effect and old enchant glint style toggle as well as enchant bloom works with vulkan mod

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file CustomGlint-26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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