Planned
- Version
- 1.8.2+26.3
- Author
- suoim
DayZ Inventory
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): DayZInventoryFabric did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload; DayZInventoryFabricClient did not start: java.lang.NoClassDefFoundError: net/minecraft/client/gui/screens/MenuScreens$ScreenConstructor.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.InputConstants.Key
- com.mojang.blaze3d.platform.Window
- io.netty.buffer.Unpooled
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.menu.v1.ExtendedMenuProvider
- net.fabricmc.fabric.api.menu.v1.ExtendedMenuType
- net.fabricmc.fabric.api.menu.v1.ExtendedMenuType.ExtendedFactory
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
- net.minecraft.client.MouseHandler
- net.minecraft.client.Options
- net.minecraft.client.gui.screens.MenuScreens
- net.minecraft.client.gui.screens.MenuScreens.ScreenConstructor
- net.minecraft.client.gui.screens.inventory.AbstractContainerScreen
- net.minecraft.client.gui.screens.inventory.InventoryScreen
- net.minecraft.client.input.MouseButtonEvent
- net.minecraft.client.resources.sounds.SimpleSoundInstance
- net.minecraft.client.sounds.SoundEngine
- net.minecraft.client.sounds.SoundEngine.PlayResult
- net.minecraft.client.sounds.SoundManager
- net.minecraft.core.NonNullList
- net.minecraft.network.FriendlyByteBuf
- net.minecraft.network.codec.ByteBufCodecs
- net.minecraft.network.codec.StreamCodec
- net.minecraft.network.protocol.common.custom.CustomPacketPayload
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
- net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket
- net.minecraft.server.MinecraftServer
- net.minecraft.server.network.ServerGamePacketListenerImpl
- net.minecraft.util.Prediction
- net.minecraft.world.Container
- net.minecraft.world.SimpleContainer
- net.minecraft.world.entity.EquipmentSlot
- net.minecraft.world.entity.item.ItemEntity
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.inventory.AbstractContainerMenu
- net.minecraft.world.inventory.ContainerInput
- and 57 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)
In the author's words
Mod that replaces automatic item pickup with a DayZ-style Vicinity UI and unified container looting.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file dayz-inventory-fabric-26.3-1.8.2+mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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