Planned
- Version
- 1.0.2+26.3
- Author
- Bahanos
[DRD] Dynamic Render Distance
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): DynamicRenderClient did not start: java.lang.NoSuchMethodError: 'boolean net.fabricmc.loader.api.FabricLoader.isModLoaded(java.lang.String)'.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.FramerateLimitTracker
- com.mojang.blaze3d.platform.FramerateLimitTracker.FramerateThrottleReason
- com.mojang.blaze3d.platform.VideoMode
- com.mojang.blaze3d.platform.Window
- net.minecraft.client.OptionInstance
- net.minecraft.client.Options
- net.minecraft.client.renderer.SectionOcclusionGraph
- FabricLoader.isModLoaded()
- Minecraft.getFramerateLimitTracker()
- Minecraft.getWindow()
- Minecraft.isWindowActive()
- Minecraft.levelRenderer
- Minecraft.options
- Gui.overlay()
On the roadmap: Minecraft's libraries and client API (0.2), Mixin (0.5)
In the author's words
Automatically adjusts render distance based on FPS. Flash-free, Bobby-compatible, configurable via Mod Menu
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file drd-mc26.3-fabric-1.0.2.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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