All mods

Planned

Version
1.2.0
Author
TheNev
Page
modrinth.com/mod/dynamic_island

Dynamic Island

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): DynamicIslandClient did not start: java.lang.NoClassDefFoundError: net/minecraft/network/chat/FormattedText.

What it needs from Kiln

  • Mixin
  • net.minecraft.client.gui.Hud
  • net.minecraft.client.renderer.RenderPipelines
  • net.minecraft.util.FormattedCharSequence
  • net.minecraft.util.Mth
  • net.minecraft.world.effect.MobEffectInstance
  • net.minecraft.network.chat.FormattedText
  • Font.plainSubstrByWidth()
  • Font.split()
  • Font.width()
  • GuiGraphicsExtractor.blitSprite()
  • GuiGraphicsExtractor.disableScissor()
  • GuiGraphicsExtractor.enableScissor()
  • GuiGraphicsExtractor.item()
  • GuiGraphicsExtractor.pose()
  • GuiGraphicsExtractor.text()
  • LocalPlayer.getActiveEffects()
  • ItemStack.isSameItemSameComponents()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

An UI-Element with clean animations, smart notifications and flexible HUD customization.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file dynamic-island-1.2.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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