Planned
- Version
- 1.2.1
- Author
- KoroWin
Enhanced Attack Indicator Reborn
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
What it needs from Kiln
- Mixin
- net.minecraft.client.multiplayer.MultiPlayerGameMode
- net.minecraft.core.component.DataComponentMap
- net.minecraft.core.component.DataComponents
- net.minecraft.world.item.BowItem
- net.minecraft.world.item.CrossbowItem
- net.minecraft.world.item.ItemCooldowns
- net.minecraft.world.item.component.BundleContents
- net.minecraft.world.item.component.ItemContainerContents
- Minecraft.crosshairPickEntity
- Minecraft.gameMode
- LocalPlayer.getCooldowns()
- LocalPlayer.getCurrentItemAttackStrengthDelay()
- LocalPlayer.getSleepTimer()
- LocalPlayer.getUseItem()
- LocalPlayer.getUseItemRemainingTicks()
- LivingEntity.isAlive()
- Item.components()
- ItemStack.get()
- ItemStack.getUseDuration()
- Items.BOW
- Items.CROSSBOW
- Items.POTION
- Items.TRIDENT
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Uses the attack indicator for more than just melee attacks.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file enhanced_attack_indicator_reborn-1.2.1+26.3-fabric.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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