All mods

Planned

Version
1.0.0
Author
downloadableduck
Page
modrinth.com/mod/explodeondie

ExplodeOnDie

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at com.jeff.explodeondie.fabric.ExplodeOnDieFabric, a class from another mod or library the stand did not have.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.client.rendering.v1.ModelLayerRegistry
  • net.fabricmc.fabric.api.client.rendering.v1.ModelLayerRegistry.TexturedLayerDefinitionProvider
  • net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRegistry
  • net.minecraft.client.model.EntityModel
  • net.minecraft.client.model.geom.ModelLayerLocation
  • net.minecraft.client.model.geom.ModelPart
  • net.minecraft.client.model.geom.PartPose
  • net.minecraft.client.model.geom.builders.CubeDeformation
  • net.minecraft.client.model.geom.builders.CubeListBuilder
  • net.minecraft.client.model.geom.builders.LayerDefinition
  • net.minecraft.client.model.geom.builders.MeshDefinition
  • net.minecraft.client.model.geom.builders.PartDefinition
  • net.minecraft.client.renderer.PlayerSkinRenderCache
  • net.minecraft.client.renderer.PlayerSkinRenderCache.RenderInfo
  • net.minecraft.client.renderer.entity.EntityRendererProvider
  • net.minecraft.client.renderer.entity.EntityRendererProvider.Context
  • net.minecraft.client.renderer.entity.EntityRenderers
  • net.minecraft.client.renderer.entity.LivingEntityRenderer
  • net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer
  • net.minecraft.client.renderer.entity.layers.RenderLayer
  • net.minecraft.client.renderer.entity.state.HumanoidRenderState
  • net.minecraft.client.resources.model.EquipmentClientInfo
  • net.minecraft.client.resources.model.EquipmentClientInfo.LayerType
  • net.minecraft.core.ClientAsset
  • net.minecraft.core.ClientAsset.Texture
  • net.minecraft.core.component.DataComponents
  • net.minecraft.network.protocol.game.ClientboundAddEntityPacket
  • net.minecraft.server.MinecraftServer
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.EntityType.Builder
  • net.minecraft.world.entity.EntityType.EntityFactory
  • net.minecraft.world.entity.EquipmentSlot
  • net.minecraft.world.entity.HumanoidArm
  • net.minecraft.world.entity.MobCategory
  • net.minecraft.world.entity.MoverType
  • net.minecraft.world.entity.ai.attributes.AttributeSupplier
  • net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder
  • net.minecraft.world.entity.player.PlayerSkin
  • net.minecraft.world.item.component.ResolvableProfile
  • net.minecraft.world.item.equipment.Equippable
  • and 15 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

explode on die!!!!

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file explode-on-die-fabric-1.0.0-26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

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Did it run for you in Horizon?

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