Planned
- Version
- 3.2.2
- Author
- vlad2305m
Fabric per player spawns
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Server-side mod: Kiln runs mods' code on Horizon's single-player server, not on dedicated servers.
What it needs from Kiln
- Mixin
- net.minecraft.core.SectionPos
- net.minecraft.util.profiling.ProfilerFiller
- net.minecraft.world.entity.EntityType
- net.minecraft.world.entity.Mob
- net.minecraft.world.entity.MobCategory
- net.minecraft.world.level.ChunkPos
- net.minecraft.world.level.NaturalSpawner
- net.minecraft.world.level.NaturalSpawner.SpawnState
- net.minecraft.world.level.chunk.ChunkAccess
- ServerLevel.getAllEntities()
- ServerLevel.players()
- ServerPlayer.getLastSectionPos()
- ServerPlayer.sendSystemMessage()
- Entity.getType()
- ItemStack.is()
- Items.GLISTERING_MELON_SLICE
On the roadmap: Code next to data (0.3), Mixin (0.5)
In the author's words
Each player has their own mob cap (of 70 by default)
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file fabric-per-player-spawns-3.2.2.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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