Planned
- Version
- 1.3-26.3
- Author
- kenddie
Fantasy Armor (Medieval Series)
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at me.shedaniel.autoconfig.ConfigData, a class from another mod or library the stand did not have.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.vertex.PoseStack
- com.mojang.blaze3d.vertex.PoseStack.Pose
- net.fabricmc.fabric.api.creativetab.v1.FabricCreativeModeTab
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerEntityEvents.EquipmentChange
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.StartLevelTick
- net.minecraft.client.model.HumanoidModel
- net.minecraft.client.model.geom.ModelPart
- net.minecraft.client.model.player.PlayerModel
- net.minecraft.client.renderer.OrderedSubmitNodeCollector
- net.minecraft.client.renderer.SubmitNodeCollector
- net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer
- net.minecraft.client.renderer.entity.state.AvatarRenderState
- net.minecraft.client.renderer.entity.state.HumanoidRenderState
- net.minecraft.client.renderer.rendertype.RenderTypes
- net.minecraft.core.component.DataComponents
- net.minecraft.network.chat.Style
- net.minecraft.server.packs.resources.ResourceManager
- net.minecraft.util.StringDecomposer
- net.minecraft.util.Unit
- net.minecraft.world.effect.MobEffectInstance
- net.minecraft.world.entity.EquipmentSlot
- net.minecraft.world.entity.EquipmentSlotGroup
- net.minecraft.world.entity.ai.attributes.AttributeModifier
- net.minecraft.world.entity.ai.attributes.AttributeModifier.Operation
- net.minecraft.world.item.CreativeModeTab.Builder
- net.minecraft.world.item.CreativeModeTab.DisplayItemsGenerator
- net.minecraft.world.item.CreativeModeTab.ItemDisplayParameters
- net.minecraft.world.item.CreativeModeTab.Output
- net.minecraft.world.item.Item.TooltipContext
- net.minecraft.world.item.component.DyedItemColor
- net.minecraft.world.item.component.ItemAttributeModifiers
- net.minecraft.world.item.component.ItemAttributeModifiers.Builder
- net.minecraft.world.item.equipment.ArmorMaterials
- net.minecraft.world.item.equipment.ArmorType
- ServerEntityEvents.EQUIPMENT_CHANGE
- Minecraft.getResourceManager()
- BuiltInRegistries.CREATIVE_MODE_TAB
- BuiltInRegistries.MOB_EFFECT
- MutableComponent.setStyle()
- and 14 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
New armor sets with 3D models in medieval fantasy style.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file fantasy-armor-1.3-26.3-fabric.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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