Planned
- Version
- 0.4.0+26.3-fabric
- Author
- Fyxe
FFWaterFalls
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): FabricEntrypoint did not start: java.lang.NoClassDefFoundError: net/minecraft/world/level/material/Fluid; FabricClientEntrypoint did not start: java.lang.NoClassDefFoundError: net/minecraft/client/gui/screens/options/OptionsSubScreen.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents.Load
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents.Unload
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents.Unload
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStopped
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndLevelTick
- net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents
- net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents.After
- net.minecraft.core.BlockPos.MutableBlockPos
- net.minecraft.world.level.ChunkPos
- net.minecraft.world.level.block.LiquidBlock
- net.minecraft.world.level.block.SimpleWaterloggedBlock
- net.minecraft.world.level.chunk.ChunkAccess
- net.minecraft.world.level.chunk.LevelChunk
- net.minecraft.world.level.chunk.status.ChunkStatus
- net.minecraft.world.level.material.FlowingFluid
- net.minecraft.world.level.material.Fluid
- net.minecraft.world.level.material.FluidState
- net.minecraft.world.level.material.Fluids
- net.minecraft.client.gui.screens.options.OptionsSubScreen
- BlockPos.asLong()
- BlockPos.getX()
- BlockPos.getZ()
- BlockPos.mutable()
- BlockPos.of()
- BuiltInRegistries.FLUID
- ServerLevel.getMaxY()
- ServerLevel.getMinY()
- Level.getChunk()
- Level.hasChunk()
- LevelAccessor.getBlockState()
- LevelAccessor.isClientSide()
- BlockState.canBeReplaced()
- BlockState.getFluidState()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Adds gravity to fluids. Supports modded fluids and allows liquids to fall through waterloggable blocks. Can restrict vertical fall limit to fluid spread distance.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file ffwaterfalls-0.4.0+26.3-fabric.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.