Planned
- Version
- 0.14.0
- Author
- DesenbergChina
Fire-Arrow
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): FireArrow did not start: java.lang.NoClassDefFoundError: net/minecraft/world/item/ArrowItem; FireArrowClient did not start: java.lang.NoClassDefFoundError: net/minecraft/world/item/ArrowItem.
What it needs from Kiln
- Mixin
- net.minecraft.client.renderer.entity.ArrowRenderer
- net.minecraft.client.renderer.entity.EntityRendererProvider
- net.minecraft.client.renderer.entity.EntityRendererProvider.Context
- net.minecraft.client.renderer.entity.EntityRenderers
- net.minecraft.client.renderer.entity.state.ArrowRenderState
- net.minecraft.core.particles.ParticleTypes
- net.minecraft.world.entity.EntityType
- net.minecraft.world.entity.EntityType.Builder
- net.minecraft.world.entity.EntityType.EntityFactory
- net.minecraft.world.entity.MobCategory
- net.minecraft.world.entity.projectile.arrow.Arrow
- net.minecraft.world.entity.projectile.hurtingprojectile.LargeFireball
- net.minecraft.world.entity.projectile.hurtingprojectile.SmallFireball
- net.minecraft.world.item.ArrowItem
- net.minecraft.world.level.Level.ExplosionInteraction
- net.minecraft.world.phys.EntityHitResult
- BuiltInRegistries.ENTITY_TYPE
- Registries.ENTITY_TYPE
- Entity.igniteForSeconds()
- LivingEntity.getEyeY()
- ItemStack.copyWithCount()
- Level.addFreshEntity()
- Level.addParticle()
- Level.explode()
- Vec3.lengthSqr()
- Vec3.normalize()
- Vec3.scale()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
A Vanilla+ mod that embraces the philosophy of "less is more." It adds only two practical new arrows, yet makes your adventures significantly more fun!
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file fire-arrow-0.14.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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