All mods

Planned

Version
1.3.1
Author
tsuniko
Page
modrinth.com/mod/fishing-loot-crates

Fishing Crates

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): FishingCrates did not start: java.lang.NoClassDefFoundError: org/apache/commons/lang3/Validate; FishingCratesClient did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/client/item/v1/ItemTooltipCallback.

What it needs from Kiln

  • net.fabricmc.fabric.api.client.item.v1.ItemTooltipCallback
  • net.fabricmc.fabric.api.creativetab.v1.FabricCreativeModeTab
  • net.minecraft.world.item.CreativeModeTab.Builder
  • net.minecraft.world.item.Item.TooltipContext
  • org.apache.commons.lang3.Validate
  • BuiltInRegistries.CREATIVE_MODE_TAB
  • Registries.JUKEBOX_SONG
  • Item.Properties.jukeboxPlayable()
  • ItemStack.is()
  • Blocks.GOLD_BLOCK
  • Blocks.IRON_BLOCK
  • Blocks.OAK_WOOD
  • SoundType.NETHERITE_BLOCK
  • LootTable.Builder.modifyPools()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)

In the author's words

Adds Crates to fish up just like in Terraria!

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file fishing_crates+26.3-1.3.1.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

Thank you. Your report is counted.

Did it run for you in Horizon?

Reports are anonymous: no name and no address is kept. Counts show at once; a text shows after someone has read it.