Planned
- Version
- 1.1.0
- Author
- imthefixpot
fixpot's Armor HUD
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at com.moandjiezana.toml.TomlWriter, a class from another mod or library the stand did not have.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.InputConstants.Key
- net.minecraft.client.AttackIndicatorStatus
- net.minecraft.client.OptionInstance
- net.minecraft.client.Options
- net.minecraft.client.renderer.Rect2i
- net.minecraft.world.entity.HumanoidArm
- InputConstants.UNKNOWN
- Minecraft.getCameraEntity()
- Minecraft.options
- LivingEntity.getItemBySlot()
- Player.getAttackStrengthScale()
- Player.getItemBySlot()
- Player.getMainArm()
- ItemStack.getDamageValue()
- ItemStack.getMaxDamage()
- ItemStack.isDamageableItem()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
A vanilla-style armor HUD with durability warnings, multiple layouts and customization options. Requires FixLib.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file fixpots-armor-hud-1.1.0+mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.