Planned
- Version
- 8.0+26.3
- Author
- Zithyer
Flashbackinstantrecord
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): Flashbackinstantrecord26_3Client did not start: java.lang.NoClassDefFoundError: net/minecraft/client/resources/sounds/SoundInstance.
What it needs from Kiln
- Mixin
- net.minecraft.client.gui.screens.ChatScreen
- net.minecraft.client.gui.screens.PauseScreen
- net.minecraft.client.gui.screens.inventory.AbstractContainerScreen
- net.minecraft.client.gui.screens.inventory.MerchantScreen
- net.minecraft.client.player.AbstractClientPlayer
- net.minecraft.client.resources.sounds.SimpleSoundInstance
- net.minecraft.client.sounds.SoundEngine
- net.minecraft.client.sounds.SoundEngine.PlayResult
- net.minecraft.client.sounds.SoundManager
- net.minecraft.world.effect.MobEffects
- net.minecraft.client.resources.sounds.SoundInstance
- Minecraft.getSoundManager()
- ClientLevel.isRaining()
- ClientLevel.players()
- ClientPacketListener.sendCommand()
- LocalPlayer.connection
- LocalPlayer.experienceLevel
- LocalPlayer.fallDistance
- LocalPlayer.getTicksFrozen()
- LocalPlayer.getXRot()
- LocalPlayer.getYRot()
- LocalPlayer.hasEffect()
- LocalPlayer.isBlocking()
- LocalPlayer.isCrouching()
- LocalPlayer.isDeadOrDying()
- LocalPlayer.isFallFlying()
- LocalPlayer.isInvisible()
- LocalPlayer.isOnFire()
- LocalPlayer.isPassenger()
- LocalPlayer.isSleeping()
- LocalPlayer.isSprinting()
- LocalPlayer.isSwimming()
- LocalPlayer.isUnderWater()
- LocalPlayer.isUsingItem()
- LocalPlayer.position()
- LocalPlayer.tickCount
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)
In the author's words
This mod adds 3 different keybinds letting you click them to Start and stop flashback in a single click. It also adds 30+ Different triggers to start / stop flashback automatically without you touching anything.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file FlashbackInstantrecord_8.0_26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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