All mods

Planned

Version
1.1.0+fabric
Author
Flei123
Page
modrinth.com/mod/fleisync

FleiSync

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Server-side mod: Kiln runs mods' code on Horizon's single-player server, not on dedicated servers.

What it needs from Kiln

  • io.netty.buffer.ByteBuf
  • io.netty.buffer.ByteBufAllocator
  • io.netty.channel.Channel
  • io.netty.channel.ChannelFuture
  • io.netty.channel.ChannelFutureListener
  • io.netty.channel.ChannelHandlerContext
  • io.netty.channel.ChannelInboundHandlerAdapter
  • io.netty.channel.ChannelPipeline
  • io.netty.handler.codec.ByteToMessageDecoder
  • net.fabricmc.api.DedicatedServerModInitializer
  • net.fabricmc.loader.api.ModContainer
  • net.fabricmc.loader.api.Version
  • net.fabricmc.loader.api.metadata.ModMetadata
  • FabricLoader.getGameInstance()
  • FabricLoader.getModContainer()

On the roadmap: Minecraft's libraries and client API (0.2)

In the author's words

Automatic server-side mod sync for the FleiLauncher: the server serves its mods over HTTP, the client syncs by just entering the server IP. No central service.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file fleisync-fabric-1.1.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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Did it run for you in Horizon?

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