All mods

Planned

Version
2.3.7
Author
kennytv
Page
modrinth.com/mod/forcecloseworldloadingscreen

kennytvs-epic-force-close-loading-screen-mod-for-fabric

Calls something that is on Kiln's roadmap. Parts of it may already run.

What it needs from Kiln

  • an access widener
  • Mixin
  • com.mojang.blaze3d.pipeline.RenderTarget
  • com.mojang.blaze3d.platform.Window
  • com.mojang.blaze3d.systems.RenderSystem
  • com.mojang.blaze3d.vertex.DefaultVertexFormat
  • com.mojang.renderpearl.api.GpuFormat
  • com.mojang.renderpearl.api.commands.CommandEncoder
  • com.mojang.renderpearl.api.device.GpuDevice
  • com.mojang.renderpearl.api.pipeline.ColorTargetState
  • com.mojang.renderpearl.api.pipeline.PrimitiveTopology
  • com.mojang.renderpearl.api.pipeline.RenderPipeline
  • com.mojang.renderpearl.api.pipeline.RenderPipeline.Builder
  • com.mojang.renderpearl.api.pipeline.RenderPipeline.Snippet
  • com.mojang.renderpearl.api.textures.GpuTexture
  • net.minecraft.client.gui.screens.TitleScreen
  • net.minecraft.client.gui.screens.multiplayer.ServerReconfigScreen
  • net.minecraft.client.input.InputQuirks
  • net.minecraft.client.multiplayer.ClientCommonPacketListenerImpl
  • net.minecraft.client.renderer.BindGroupLayouts
  • net.minecraft.client.renderer.GameRenderer
  • net.minecraft.client.renderer.fog.FogData
  • net.minecraft.client.renderer.state.GameRenderState
  • net.minecraft.client.renderer.state.level.CameraRenderState
  • net.minecraft.client.renderer.state.level.LevelRenderState
  • net.minecraft.client.renderer.texture.AbstractTexture
  • net.minecraft.client.renderer.texture.TextureManager
  • net.minecraft.network.Connection
  • net.minecraft.util.ARGB
  • KeyMapping.setAll()
  • Minecraft.gameRenderer
  • Minecraft.getTextureManager()
  • Minecraft.getWindow()
  • Minecraft.isSameThread()
  • Minecraft.isWindowActive()
  • Gui.setOverlay()
  • GuiGraphicsExtractor.blit()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Instantly closes the loading terrain screen on world changing and drastically reduces the resource pack loading screen duration

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file forcecloseloadingscreen-2.3.7.jar. The scan reads the mod's classes; it does not run them.

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