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Planned

Version
1.4.0
Author
Leonxkingx
Page
modrinth.com/mod/frozen-zombie-castle

Frozen zombie castle

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): FrozenZombieCastleMod did not start: java.lang.NoClassDefFoundError: net/minecraft/world/item/SpawnEggItem; FrozenZombieCastleClient did not start: java.lang.NoClassDefFoundError: net/minecraft/world/entity/EntityType$EntityFactory.

What it needs from Kiln

  • com.mojang.blaze3d.vertex.PoseStack
  • net.fabricmc.fabric.api.biome.v1.BiomeModifications
  • net.fabricmc.fabric.api.biome.v1.BiomeSelectors
  • net.fabricmc.fabric.api.client.rendering.v1.EntityRendererRegistry
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AllowDamage
  • net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityType
  • net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityType.Builder
  • net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityType.Builder.Mob
  • net.minecraft.client.model.HumanoidModel
  • net.minecraft.client.model.geom.ModelLayers
  • net.minecraft.client.model.geom.ModelPart
  • net.minecraft.client.renderer.entity.ArmorModelSet
  • net.minecraft.client.renderer.entity.EntityRendererProvider
  • net.minecraft.client.renderer.entity.EntityRendererProvider.Context
  • net.minecraft.client.renderer.entity.HumanoidMobRenderer
  • net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer
  • net.minecraft.client.renderer.entity.state.HumanoidRenderState
  • net.minecraft.util.Mth
  • net.minecraft.world.Difficulty
  • net.minecraft.world.damagesource.DamageSource
  • net.minecraft.world.damagesource.DamageTypes
  • net.minecraft.world.effect.MobEffectInstance
  • net.minecraft.world.effect.MobEffects
  • net.minecraft.world.entity.EntitySpawnReason
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.EntityType.Builder
  • net.minecraft.world.entity.EntityType.EntityFactory
  • net.minecraft.world.entity.EquipmentSlot
  • net.minecraft.world.entity.Mob
  • net.minecraft.world.entity.MobCategory
  • net.minecraft.world.entity.PathfinderMob
  • net.minecraft.world.entity.SpawnPlacementTypes
  • net.minecraft.world.entity.SpawnPlacements
  • net.minecraft.world.entity.SpawnPlacements.SpawnPredicate
  • net.minecraft.world.entity.ai.attributes.AttributeSupplier
  • net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder
  • net.minecraft.world.entity.ai.goal.BreakDoorGoal
  • net.minecraft.world.entity.ai.goal.FloatGoal
  • net.minecraft.world.entity.ai.goal.GoalSelector
  • and 27 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)

In the author's words

This mod adds a new castle in snowy bioms with a new mob, the frozen zombie.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file frozen_zombie_castle-1.0.0 Fabric 26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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