Planned
- Version
- 1.6.0
- Author
- BadutZY
Gamerule Menu InGame
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
What it needs from Kiln
- Mixin
- net.minecraft.client.gui.components.AbstractSelectionList
- net.minecraft.client.gui.components.AbstractSelectionList.Entry
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.EditBox
- net.minecraft.client.gui.components.ObjectSelectionList
- net.minecraft.client.gui.components.ObjectSelectionList.Entry
- net.minecraft.server.MinecraftServer
- net.minecraft.world.level.gamerules.GameRule
- net.minecraft.world.level.gamerules.GameRules
- Minecraft.getSingleplayerServer()
- Font.width()
- GuiGraphicsExtractor.fillGradient()
- Screen.charTyped()
- Screen.extractRenderState()
- Screen.keyPressed()
- Screen.mouseClicked()
- ServerLevel.getGameRules()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Allows you to change gamerule in game with menu.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file gamerule-menu-1.6.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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