All mods

Planned

Version
1.6.0
Author
BadutZY
Page
modrinth.com/mod/gamerule-menu-ingame

Gamerule Menu InGame

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

What it needs from Kiln

  • Mixin
  • net.minecraft.client.gui.components.AbstractSelectionList
  • net.minecraft.client.gui.components.AbstractSelectionList.Entry
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.Builder
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.gui.components.EditBox
  • net.minecraft.client.gui.components.ObjectSelectionList
  • net.minecraft.client.gui.components.ObjectSelectionList.Entry
  • net.minecraft.server.MinecraftServer
  • net.minecraft.world.level.gamerules.GameRule
  • net.minecraft.world.level.gamerules.GameRules
  • Minecraft.getSingleplayerServer()
  • Font.width()
  • GuiGraphicsExtractor.fillGradient()
  • Screen.charTyped()
  • Screen.extractRenderState()
  • Screen.keyPressed()
  • Screen.mouseClicked()
  • ServerLevel.getGameRules()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Allows you to change gamerule in game with menu.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file gamerule-menu-1.6.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

Thank you. Your report is counted.

Did it run for you in Horizon?

Reports are anonymous: no name and no address is kept. Counts show at once; a text shows after someone has read it.