Planned
- Version
- 1.0.0-26.3
- Author
- OldManPlaysGames
GlassAndBedColorize
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): GlassColoring did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/player/UseBlockCallback.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.event.player.UseBlockCallback
- net.minecraft.world.entity.EquipmentSlot
- net.minecraft.world.entity.item.ItemEntity
- net.minecraft.world.item.DyeItem
- net.minecraft.world.item.component.SwingAnimation
- net.minecraft.world.level.block.BedBlock
- net.minecraft.world.level.block.HalfTransparentBlock
- net.minecraft.world.level.block.IronBarsBlock
- SoundEvents.GLASS_PLACE
- SoundEvents.WOOL_PLACE
- Player.swing()
- ItemStack.hurtAndBreak()
- Items.BRUSH
- Level.addFreshEntity()
On the roadmap: Code next to data (0.3), Mixin (0.5)
In the author's words
GlassAndBedColorize lets you dye glass blocks, panes, and beds directly in the world! Simply right-click with any dye to change their color instantly, or use a brush to reset them.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file glasscoloring-1.0.0-26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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