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Planned

Version
1.0.0-26.3
Author
OldManPlaysGames
Page
modrinth.com/mod/glassandbedcolorize

GlassAndBedColorize

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): GlassColoring did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/player/UseBlockCallback.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.event.player.UseBlockCallback
  • net.minecraft.world.entity.EquipmentSlot
  • net.minecraft.world.entity.item.ItemEntity
  • net.minecraft.world.item.DyeItem
  • net.minecraft.world.item.component.SwingAnimation
  • net.minecraft.world.level.block.BedBlock
  • net.minecraft.world.level.block.HalfTransparentBlock
  • net.minecraft.world.level.block.IronBarsBlock
  • SoundEvents.GLASS_PLACE
  • SoundEvents.WOOL_PLACE
  • Player.swing()
  • ItemStack.hurtAndBreak()
  • Items.BRUSH
  • Level.addFreshEntity()

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

GlassAndBedColorize lets you dye glass blocks, panes, and beds directly in the world! Simply right-click with any dye to change their color instantly, or use a brush to reset them.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file glasscoloring-1.0.0-26.3.jar. The scan reads the mod's classes; it does not run them.

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