Planned
- Version
- 1.0.2
- Author
- bo_bo
Golem Spawn Fix
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
What it needs from Kiln
- Mixin
- net.minecraft.server.MinecraftServer
- net.minecraft.server.PlayerAdvancements
- net.minecraft.server.ServerAdvancementManager
- net.minecraft.tags.TagKey
- net.minecraft.world.entity.EntitySpawnReason
- net.minecraft.world.entity.EntityType
- net.minecraft.world.entity.EntityTypes
- net.minecraft.world.level.block.state.pattern.BlockInWorld
- net.minecraft.world.level.block.state.pattern.BlockPattern
- net.minecraft.world.level.block.state.pattern.BlockPattern.BlockPatternMatch
- net.minecraft.world.level.block.state.pattern.BlockPatternBuilder
- FabricLoader.isModLoaded()
- AdvancementProgress.getRemainingCriteria()
- BlockPos.below()
- ServerLevel.destroyBlock()
- ServerLevel.getServer()
- ServerPlayer.getAdvancements()
- Block.spawnDestroyParticles()
- Blocks.CARVED_PUMPKIN
- Blocks.IRON_BLOCK
- Blocks.JACK_O_LANTERN
- Blocks.SNOW_BLOCK
- BlockState.is()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
A fix for the Iron Golem spawn
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file golem_spawn_fix-fabric-26.3-1.0.2.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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