All mods

Planned

Version
1.0.2
Author
bo_bo
Page
modrinth.com/mod/golem-spawn-fix

Golem Spawn Fix

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

What it needs from Kiln

  • Mixin
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.PlayerAdvancements
  • net.minecraft.server.ServerAdvancementManager
  • net.minecraft.tags.TagKey
  • net.minecraft.world.entity.EntitySpawnReason
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.EntityTypes
  • net.minecraft.world.level.block.state.pattern.BlockInWorld
  • net.minecraft.world.level.block.state.pattern.BlockPattern
  • net.minecraft.world.level.block.state.pattern.BlockPattern.BlockPatternMatch
  • net.minecraft.world.level.block.state.pattern.BlockPatternBuilder
  • FabricLoader.isModLoaded()
  • AdvancementProgress.getRemainingCriteria()
  • BlockPos.below()
  • ServerLevel.destroyBlock()
  • ServerLevel.getServer()
  • ServerPlayer.getAdvancements()
  • Block.spawnDestroyParticles()
  • Blocks.CARVED_PUMPKIN
  • Blocks.IRON_BLOCK
  • Blocks.JACK_O_LANTERN
  • Blocks.SNOW_BLOCK
  • BlockState.is()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

A fix for the Iron Golem spawn

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file golem_spawn_fix-fabric-26.3-1.0.2.jar. The scan reads the mod's classes; it does not run them.

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