All mods

Planned

Version
v2.5.1-fabric-26.3-adapter.1
Author
Azusa_Ke
Kind
A library other mods depend on
Page
modrinth.com/mod/halo-azusake

Halo

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): HaloMod did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/lifecycle/v1/ServerLifecycleEvents; HaloModClient did not start: java.lang.NoClassDefFoundError: net/minecraft/server/packs/resources/PreparableReloadListener.

What it needs from Kiln

  • an access widener
  • Mixin
  • com.mojang.blaze3d.pipeline.RenderTarget
  • com.mojang.blaze3d.platform.NativeImage
  • com.mojang.blaze3d.systems.RenderSystem
  • com.mojang.blaze3d.systems.RenderSystem.AutoStorageIndexBuffer
  • com.mojang.blaze3d.systems.ScissorState
  • com.mojang.blaze3d.vertex.BufferBuilder
  • com.mojang.blaze3d.vertex.ByteBufferBuilder
  • com.mojang.blaze3d.vertex.DefaultVertexFormat
  • com.mojang.blaze3d.vertex.MeshData
  • com.mojang.blaze3d.vertex.MeshData.DrawState
  • com.mojang.blaze3d.vertex.PoseStack
  • com.mojang.blaze3d.vertex.PoseStack.Pose
  • com.mojang.blaze3d.vertex.VertexConsumer
  • com.mojang.renderpearl.api.buffers.GpuBuffer
  • com.mojang.renderpearl.api.buffers.GpuBufferSlice
  • com.mojang.renderpearl.api.commands.CommandEncoder
  • com.mojang.renderpearl.api.commands.RenderPass
  • com.mojang.renderpearl.api.device.GpuDevice
  • com.mojang.renderpearl.api.pipeline.BindGroupLayout
  • com.mojang.renderpearl.api.pipeline.BindGroupLayout.Builder
  • com.mojang.renderpearl.api.pipeline.BindGroupLayout.UniformDescription
  • com.mojang.renderpearl.api.pipeline.BlendFunction
  • com.mojang.renderpearl.api.pipeline.ColorTargetState
  • com.mojang.renderpearl.api.pipeline.CompareOp
  • com.mojang.renderpearl.api.pipeline.CompiledRenderPipeline
  • com.mojang.renderpearl.api.pipeline.DepthStencilState
  • com.mojang.renderpearl.api.pipeline.IndexType
  • com.mojang.renderpearl.api.pipeline.PrimitiveTopology
  • com.mojang.renderpearl.api.pipeline.RenderPipeline
  • com.mojang.renderpearl.api.pipeline.RenderPipeline.Builder
  • com.mojang.renderpearl.api.pipeline.RenderPipeline.Snippet
  • com.mojang.renderpearl.api.pipeline.UniformType
  • com.mojang.renderpearl.api.vertex.VertexFormat
  • com.mojang.renderpearl.backend.opengl.GlProgram
  • com.mojang.renderpearl.backend.opengl.Uniform
  • com.mojang.renderpearl.backend.opengl.Uniform.Sampler
  • com.mojang.renderpearl.backend.opengl.Uniform.Ubo
  • com.mojang.renderpearl.util.UncheckedAutoCloseable
  • io.netty.buffer.Unpooled
  • net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
  • and 80 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Floating decorative halos above entity heads — multi-layered, fully animated, highly configurable. Give every player their own glowing crown.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file halo-26.3-fabric-2.5.1+adapter.1.jar. The scan reads the mod's classes; it does not run them.

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