All mods

Planned

Version
1.1.0-Fabric-mc26.1
Author
PeteMC
Page
modrinth.com/mod/hardcore-lite

Hardcore Lite - You Die You Lose a Heart (LifeDrain)

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): HardcoreLite did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/gamerule/v1/GameRuleBuilder.

What it needs from Kiln

  • an access widener
  • Mixin
  • net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AfterDeath
  • net.fabricmc.fabric.api.gamerule.v1.GameRuleBuilder
  • net.fabricmc.fabric.api.gamerule.v1.GameRuleBuilder.BooleanRuleBuilder
  • net.fabricmc.fabric.api.gamerule.v1.GameRuleBuilder.IntegerRuleBuilder
  • net.minecraft.commands.CommandSourceStack
  • net.minecraft.commands.Commands
  • net.minecraft.commands.Commands.CommandSelection
  • net.minecraft.commands.arguments.EntityArgument
  • net.minecraft.core.UUIDUtil
  • net.minecraft.nbt.CompoundTag
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.level.ServerPlayerGameMode
  • net.minecraft.server.players.PlayerList
  • net.minecraft.world.level.GameType
  • net.minecraft.world.level.gamerules.GameRules
  • Component.translatableWithFallback()
  • ServerLevel.getGameRules()
  • ServerLevel.getServer()
  • ServerPlayer.gameMode
  • ServerPlayer.getDisplayName()
  • ServerPlayer.setGameMode()
  • Level.getServer()

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

Lose hearts when dying, gain a heart when eating enchanted golden apples (similar to LifeDrain LifeSteal)

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file HardcoreLite-1.1.0-Fabric-mc26.1.jar. The scan reads the mod's classes; it does not run them.

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