All mods

Planned

Version
3.2-26.3
Author
Hejko
Page
modrinth.com/mod/heart-mod

Heart Mod

Calls something that is on Kiln's roadmap. Parts of it may already run.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
  • net.fabricmc.fabric.api.creativetab.v1.FabricCreativeModeTab
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AfterDeath
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AllowDeath
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarted
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndLevelTick
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
  • net.fabricmc.fabric.api.event.player.UseBlockCallback
  • net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.Builder
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.gui.components.events.GuiEventListener
  • net.minecraft.core.particles.ParticleTypes
  • net.minecraft.network.codec.ByteBufCodecs
  • net.minecraft.network.codec.StreamCodec
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
  • net.minecraft.network.protocol.game.ClientboundSetActionBarTextPacket
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.PlayerAdvancements
  • net.minecraft.server.ServerAdvancementManager
  • net.minecraft.server.network.ServerGamePacketListenerImpl
  • net.minecraft.server.players.PlayerList
  • net.minecraft.util.Prediction
  • net.minecraft.world.damagesource.DamageSource
  • net.minecraft.world.effect.MobEffectInstance
  • net.minecraft.world.effect.MobEffects
  • net.minecraft.world.entity.item.ItemEntity
  • and 49 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Rebalanced health progression. You start with only 5 hearts. Find more through exploration, and with no auto-regen, every hit counts.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file HeartMod 3.2 26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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Did it run for you in Horizon?

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