Planned
- Version
- v1.6
- Author
- Woolyenough
Hide Arrows
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
What it needs from Kiln
- Mixin
On the roadmap: Mixin (0.5)
In the author's words
A mod to hide arrows once they've hit players.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file hide-arrows-1.6.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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