All mods

Planned

Version
1.0.1-26.3
Author
0mnr0
Page
modrinth.com/mod/hit-distance

Hit Distance

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): HitDistanceClient did not start: java.lang.NoClassDefFoundError: net/minecraft/world/damagesource/DamageSource.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.platform.Window
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Join
  • net.minecraft.world.damagesource.DamageSource
  • net.minecraft.world.phys.AABB
  • Minecraft.getWindow()
  • GuiGraphicsExtractor.pose()
  • LocalPlayer.getLastDamageSource()
  • Entity.getBoundingBox()
  • Player.getBoundingBox()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

The mod shows the distance between you and the player who hit you. Designed to understand the enemy's attack range in PVP. It only works on the client, so it depends on your ping and ping of your your opponent's ping.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file hit-distance-1.0.1-26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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