All mods

Planned

Version
1.1
Author
Seyit
Page
modrinth.com/mod/hitsound

HitSound

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.Blaze3D
  • net.minecraft.client.resources.sounds.SoundInstance
  • net.minecraft.util.Util
  • org.lwjgl.BufferUtils
  • Int2LongMap.FastEntrySet.removeIf()
  • Minecraft.getSoundManager()
  • ClientLevel.getEntity()
  • Player.getId()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Customize your Minecraft hit sound effects with the HitSound Mod! Select your preferred sound and adjust its volume directly through the Mod Menu for a personalized and immersive gameplay experience.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file HitSound-mc26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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