Planned
- Version
- 1.0
- Author
- in2bubble
Ice Guns
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): IceGuns did not start: java.lang.NoSuchFieldError: Class net.minecraft.core.registries.BuiltInRegistries does not have member field 'net.minecraft.core.Registry DATA_COMPONENT_TYPE'; IceGunsClient did not start: java.lang.NoClassDefFoundError: net/minecraft/network/chat/FormattedText.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.vertex.PoseStack
- com.mojang.math.Axis
- com.mojang.math.Transformation
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Join
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.creativetab.v1.FabricCreativeModeTab
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
- net.fabricmc.fabric.api.event.player.UseEntityCallback
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
- net.minecraft.client.Options
- net.minecraft.client.model.geom.ModelPart
- net.minecraft.client.model.geom.PartPose
- net.minecraft.client.model.geom.builders.CubeDeformation
- net.minecraft.client.model.geom.builders.CubeListBuilder
- net.minecraft.client.model.geom.builders.LayerDefinition
- net.minecraft.client.model.geom.builders.MeshDefinition
- net.minecraft.client.model.geom.builders.PartDefinition
- net.minecraft.client.player.AbstractClientPlayer
- net.minecraft.client.renderer.SubmitNodeCollector
- net.minecraft.client.renderer.entity.EntityRenderDispatcher
- net.minecraft.client.renderer.entity.player.AvatarRenderer
- net.minecraft.client.renderer.rendertype.RenderTypes
- net.minecraft.client.renderer.texture.OverlayTexture
- net.minecraft.core.ClientAsset
- net.minecraft.core.ClientAsset.Texture
- net.minecraft.core.NonNullList
- net.minecraft.core.component.DataComponentType
- net.minecraft.core.component.DataComponentType.Builder
- net.minecraft.core.component.DataComponents
- net.minecraft.core.particles.BlockParticleOption
- net.minecraft.core.particles.DustParticleOptions
- and 81 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Adds two polished ice weapons with custom animations, physical ammunition, freezing effects, temporary frozen water, and satisfying finishers.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file ice-guns.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.