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Planned

Version
2.1.0
Author
Maxthmin
Page
modrinth.com/mod/infinite-inventory-mod

Infinite Inventory Mod

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): InfiniteInv did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload; InfiniteInvClient did not start: java.lang.NoSuchMethodError: 'com.mojang.blaze3d.platform.InputConstants$Key com.mojang.blaze3d.platform.InputConstants$Type.getOrCreate(int)'.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.platform.InputConstants.Key
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
  • net.fabricmc.fabric.api.client.screen.v1.ScreenEvents
  • net.fabricmc.fabric.api.client.screen.v1.ScreenEvents.AfterExtract
  • net.fabricmc.fabric.api.client.screen.v1.ScreenEvents.AfterInit
  • net.fabricmc.fabric.api.client.screen.v1.ScreenKeyboardEvents
  • net.fabricmc.fabric.api.client.screen.v1.ScreenKeyboardEvents.AllowKeyPress
  • net.fabricmc.fabric.api.client.screen.v1.ScreenMouseEvents
  • net.fabricmc.fabric.api.client.screen.v1.ScreenMouseEvents.AllowMouseClick
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarted
  • net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
  • net.minecraft.SharedConstants
  • net.minecraft.WorldVersion
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.Builder
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.gui.components.EditBox
  • net.minecraft.client.gui.screens.inventory.AbstractContainerScreen
  • net.minecraft.client.input.KeyEvent
  • net.minecraft.client.input.MouseButtonEvent
  • net.minecraft.core.NonNullList
  • net.minecraft.core.RegistryAccess
  • net.minecraft.core.RegistryAccess.Frozen
  • net.minecraft.core.UUIDUtil
  • net.minecraft.core.component.DataComponents
  • net.minecraft.nbt.CompoundTag
  • net.minecraft.nbt.ListTag
  • net.minecraft.nbt.NbtAccounter
  • net.minecraft.nbt.NbtIo
  • net.minecraft.nbt.NbtOps
  • net.minecraft.nbt.Tag
  • net.minecraft.network.codec.ByteBufCodecs
  • and 37 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)

In the author's words

This mod provides a secondary inventory that allows the storing of any item in any quantity, while leaving the vanilla inventory intact. Allows sorting by most recently transferred, quantity and alphabetically. Works with Shulker Box content viewing mods.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file infinite-inventory-2.1.0-mc26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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