All mods

Planned

Version
2.0.2
Author
saurehefepegorino
Page
modrinth.com/mod/invasive-zombies

Invasive Zombies

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): InvasiveZombies did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/lifecycle/v1/ServerLevelEvents.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.entity.event.v1.ServerEntityLevelChangeEvents
  • net.fabricmc.fabric.api.entity.event.v1.ServerEntityLevelChangeEvents.AfterEntityChange
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AfterDeath
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents.Load
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents.Unload
  • net.minecraft.IdentifierException
  • net.minecraft.core.GlobalPos
  • net.minecraft.core.particles.BlockParticleOption
  • net.minecraft.core.particles.ParticleTypes
  • net.minecraft.tags.BlockTags
  • net.minecraft.tags.ItemTags
  • net.minecraft.tags.TagKey
  • net.minecraft.world.effect.MobEffects
  • net.minecraft.world.entity.Mob
  • net.minecraft.world.entity.ai.control.LookControl
  • net.minecraft.world.entity.ai.goal.Goal
  • net.minecraft.world.entity.ai.goal.Goal.Flag
  • net.minecraft.world.entity.ai.goal.GoalSelector
  • net.minecraft.world.entity.ai.navigation.GroundPathNavigation
  • net.minecraft.world.entity.ai.navigation.PathNavigation
  • net.minecraft.world.entity.monster.zombie.Zombie
  • net.minecraft.world.entity.npc.villager.Villager
  • net.minecraft.world.level.pathfinder.Node
  • net.minecraft.world.level.pathfinder.Path
  • net.minecraft.world.phys.AABB
  • JsonSyntaxException.getMessage()
  • BlockPos.distSqr()
  • Identifier.tryParse()
  • ServerLevel.sendParticles()
  • LivingEntity.distanceToSqr()
  • LivingEntity.isAlive()
  • LivingEntity.position()
  • Player.hasEffect()
  • Player.isAlive()
  • ItemStack.is()
  • Level.destroyBlock()
  • Level.destroyBlockProgress()
  • Level.getEntitiesOfClass()
  • and 10 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

🧟 Zombies can now break configurable blocks!

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file invasivezombies-2.0.2-mc26.3.jar. The scan reads the mod's classes; it does not run them.

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