All mods

Planned

Version
26.3.0-3.6-fabric+forge+neo
Author
Serilum
Page
modrinth.com/mod/inventory-totem

Inventory Totem

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): ModFabric did not start: java.lang.NoSuchMethodError: 'java.util.Optional net.fabricmc.loader.api.FabricLoader.getModContainer(java.lang.String)'.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AllowDeath
  • net.minecraft.advancements.triggers.CriteriaTriggers
  • net.minecraft.advancements.triggers.UsedTotemTrigger
  • net.minecraft.core.component.DataComponents
  • net.minecraft.stats.StatType
  • net.minecraft.stats.Stats
  • net.minecraft.tags.DamageTypeTags
  • net.minecraft.world.damagesource.DamageSource
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.item.component.DeathProtection
  • net.minecraft.world.level.gameevent.GameEvent
  • ServerLevel.broadcastEntityEvent()
  • ServerPlayer.awardStat()
  • ServerPlayer.getInventory()
  • ItemStack.causeUseVibration()
  • ItemStack.get()
  • ItemStack.has()

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

🎴 Makes the totem of undying effect work when it's anywhere in the inventory.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file inventorytotem-26.3.0-3.6.jar. The scan reads the mod's classes; it does not run them.

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