Planned
- Version
- 1.6.13
- Author
- creativemd
ItemPhysic Lite
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): ItemPhysicLite did not start: java.lang.NoClassDefFoundError: net/minecraft/world/level/LevelReader.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.vertex.PoseStack
- com.mojang.math.Axis
- net.minecraft.client.renderer.SubmitNodeCollector
- net.minecraft.client.renderer.entity.state.ItemEntityRenderState
- net.minecraft.client.renderer.item.ItemStackRenderState
- net.minecraft.client.renderer.item.ItemStackRenderState.LayerRenderState
- net.minecraft.client.renderer.state.level.CameraRenderState
- net.minecraft.client.renderer.texture.OverlayTexture
- net.minecraft.client.resources.model.cuboid.ItemTransform
- net.minecraft.world.entity.item.ItemEntity
- net.minecraft.world.level.material.Fluid
- net.minecraft.world.level.material.FluidState
- org.apache.logging.log4j.LogManager
- net.minecraft.world.level.LevelReader
- Minecraft.options
- RandomSource.setSeed()
- Level.getFluidState()
- Blocks.MUD
- Blocks.SNOW
- Blocks.SOUL_SAND
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
items fall to the ground and do not float
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file ItemPhysicLite_FABRIC_v1.6.13_mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.